Monday, May 24, 2010

Maximizing Web Dynpro for Java

Maximizing Web Dynpro for JavaBertram Ganz, Jochen Gürtler, Timo Lakner Maximizing Web Dynpro for Java 077.book Page 3 Wednesday, August 2, 2006 11:29 AM Contents at a Glance 1Introduction....................................................................... 15 2 Web Dynpro Architecture Concepts .................................. 19 3Web Dynpro GameStation................................................ 29 4Web Dynpro Gogle Search.............................................. 115 5 Web Dynpro and SAP NetWeaver Portal .......................... 151 6 Web Dynpro NavigationTester .......................................... 197 7 Web Dynpro OBNTester .................................................... 263 8Web Dynpro MusicBox...................................................... 289 9 Generic Development Components ................................... 343 10 Tips for the Installation, Configuration, and Administration ............................................................ 363 A Web Dynpro Componentization ........................................ 467 B Web Dynpro in the SDN .................................................... 481 CThe Authors........................................................................ 489 Index .................................................................................. 491 077.book Page 5 Wednesday, August 2, 2006 11:29 AM 7 Contents 1 Introduction ....................................................................... 15 2 Web Dynpro Architecture Concepts .................................. 19 2.1 Architecture Concepts ........................................................... 20 2.2 SAP NetWeaver System Landscape ........................................ 23 2.3 Summary and Perspective ...................................................... 26 3 Web Dynpro GameStation ................................................. 29 3.1

Componentization Using the Example of the Web Dynpro GameStation .......................................................................... 29 3.2 Using Components to Create an Application Architecture ...... 31 3.2.1 First-Level Structure of the User Interface ................. 32 3.2.2 Disadvantages of Large Web Dynpro Components .... 33 3.2.3 Designing a Simple Component Architecture ............ 34 3.3 Extensibility Using Component Interfaces ............................. 37 3.3.1 Component Interface of a Game Component ............ 40 3.3.2 Declaration of a Component Interface in the Web Dynpro Tools ................................................... 41 3.3.3 Component Usages ................................................... 43 3.3.4 Component Usages and Component Interfaces ......... 47 3.3.5 Embedding the Interface Definition of a Game Component in the Root Component ......................... 49 3.4 Embedding the GameStation in Web Dynpro DCs ................ 50 3.4.1 Web Dynpro Development Components ................... 51 3.4.2 DC Separation of the GameStation in the NWDI Component Model .................................................... 53 3.4.3 Defining Usage Dependency Between DCs ................ 55 3.5 Implementation of a Component Interface ........................... 58 3.5.1 Creating a New Web Dynpro Component ................. 59 3.5.2 Defining Implementation Dependencies ................... 59 3.5.3 Completely Implementing the Component ................ 61 3.6 Creating Game Components at Runtime ............................... 64 3.6.1 IWDComponentUsage API ........................................ 65 3.6.2 DeploymentManager Component ............................. 68 3.6.3 Final Architecture of the GameStation Application .... 68 3.6.4...

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